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10 Videos on shader
length: 3:10 Source: Youtube Author: pricorde

This weekend I tinkered with a Cg shader. Here is the result :
-high quality phong shading
-specular texture map
-dynamic environment map
-damage blending with specular effects
-(not shown in the video) wetness effect
Looks cool!
Dodge charger model by Bonehead.
length: 0:33 Source: Youtube Author: xplanevideo

Testing reflective water AND lights in X-Plane 9 with my new nVidia 7600GS 256 meg VRAM (AGP).
length: 8:54 Source: Youtube Author: tractorsource

TractorSource Demo of the new shader system and some of the main features.
Check the forum at http://ifarm-forum.awardspace.com
length: 2:10 Source: Youtube Author: markderidder

A montoge of CGI Animation created by Armstrong White for the Toyota FJ Cruiser website. Artists: Damian Fulmers, Mark DeRidder, Bruce Spike, Cy Kalcevic.
length: 0:22 Source: Youtube Author: BigBangBlitz

This is a fancy-butt flyby preview of a model i'm making for a game called Trackmania.
It's not textured just yet, except for their eyes.
Here's the technical mumbo jumbo for the high-definition model. (This is only a target really, the in-game models will have to be lower poly)
988,602 triangles
9382 vertices
172.... more
length: 1:0 Source: Youtube Author: matrixITALIA

here it is my racing PC :)
Intel core 2 duo E8400 3.00Gig@3.3Ghz.
2 Giga DDR2 800 corsair XMS2 Twin2X -MSI P35 Platinum edition- VGA Geforce 8800 GT AMP GPU 660Mhz -900Mhz - 1600Mhz shaders - sound blaster Extreme Gamer X-FI, keyboard Logitech Gaming G15...surround 400WATT kraun. CPU Cooler thermalteke Blue orb FX
3DMark06 12.536
length: 2:38 Source: Youtube Author: StuTheMoose

Just a couple of laps of the Lastplace.lake track. (Shaders and Shadows are not yet implemented in the version in this vid. They are now in the Beta version and its looking good!)
Coming soon for netKar Pro.
netKars first figure of 8 track, ideal for the smaller formula cars and fun in the F1 too!
Brought to you.... more
length: 0:30 Source: Youtube Author: MPlayit

Animación en Maya 2008.
Cámaras, Shaders, Iluminación, Dirección y de más fue a cargo de su servilleta.
El modelo del Vocho fue bajado de la red.
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